new:
- opengl rendering
- OSC input for multiplayer
- in-browser controller (trephine+js)
- new color scheme
- more interesting procedural background
- more sounds (my mouth + audacity)
- new boss-class tanks
- new gaia-class missile
- pew-pew's are blue lasers now
- better missile art
- better missile guidance
- tanks have hit points
- tanks bleed!
also:
- two non-me people played it briefly
- it's all in one file: Main.java