face-on
2006-02-07 21:03:39
A procedural space combat animation created from nested particle operators. The scene is a starfield and a fleet. A fleet is a randomly spawned collection of ships. A ship is a hull (crazily extruded sphere primitive), a smoothed shield bubble, and two missle launchers. A missle launcher is a randomly spawned collection of missles. A missle is a (crazily extruded) cylinder primitive and a an engine. An engine is a colleciton of randomly spawned fire puffs with animated size. And so on and so on...
adamsmith.as/typ0/ship.k1